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The Crust Unofficial fan database
Engineering Codex

Automation Blueprints & Guides

Factory flowcharts, fluid piping circuits, and maximum throughput layouts.

Guide

The Crust 1.0 Save Compatibility: EA Migration Guide

1.0 is not save-compatible with Early Access builds. Your saves are not deleted but they will not load in 1.0; this page documents the official Previous branch path to keep playing the last EA build.

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Guide

The Crust 1.0 Achievements Guide: 100% Unlock Walkthrough

Complete guide to all 28 Steam achievements in The Crust 1.0: unlock criteria, global completion percentages, progression tiers, and 100% completion tips.

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Guide

The Crust 1.0 Beginner Guide: Complete First Hour SOP

Step-by-step beginner guide for The Crust 1.0: first-hour checklist, surface extraction, solar power grids, subterranean transition, and life support setup.

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Guide

The Crust 1.0 Colonist Management: Morale & Sanitation Guide

Master colonist management in The Crust 1.0: specialist professions, sanitary modules, epidemic prevention, salary tuning, and Training Center POIs.

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Guide

The Crust 1.0 Global Events Guide: Solar Flares & Defense

Solar Flare, Epidemics, and Meteorites are the three Global Events in The Crust 1.0. What each one does and how to prepare for it.

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Guide

The Crust Patch Notes: Updates & Hotfixes up to 1.0.30

The Crust complete patch notes and changelog from Hotfix 1.0.30 down through 1.0.6: Large Gas Storage, logistics fixes, memory optimizations, and balance.

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Guide

The Crust 1.0 Planning Mode: Blueprints & Layouts Guide

Master Planning Mode in The Crust 1.0–1.0.12: ghost module blueprints, V-key belt flipping, recipe copying, CPU limits, and 60–600/min conveyor layouts.

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Guide

The Crust 1.0 Power Grid: Solar, RTG, Batteries & Night

Master power grid engineering in The Crust 1.0: Solar panel tiers, RTGs, Fuel Generators, underground battery banks, and lunar night survival.

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Guide

The Crust 1.0 Refinery Guide: Multi vs Single & Conveyors

Compare Single vs Multi-Regolith Refineries in The Crust 1.0–1.0.12: Iron/Silicon/Titanium oxide belts (60–600/min), Slag overflow, and elevator speeds.

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Guide

The Crust 1.0 Roads Guide: Truck Routing & Logistics

Master surface road networks and truck logistics in The Crust 1.0: shortest-path routing, parking zones, patrol mode, and intersection layout.

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Guide

The Crust 1.0 Sandbox 2.0 Guide: Custom Maps & Settings

Master Sandbox 2.0 in The Crust 1.0: custom game parameters, procedural maps, 4 new lunar topographies, crater starting positions, and resource composition.

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